Sauercrowd sets final date for WoW Classic's Molten Core raid
Sauercrowd's Molten Core Raid Now Has a Fixed Date—And a Possible Second Group
After multiple delays, Sauercrowd has finally locked in a definitive date for its Molten Core raid—one that won't be pushed back again. And there's more: the guild now has so many players at max level in WoW Hardcore that leadership is considering fielding two raid groups. Metashi, the guild leader, stresses, however, that they don't want to force it.
Why Was the Raid in Jeopardy?
- The original goal of the Sauercrowd project was to conquer Molten Core, WoW Classic's first raid. The plan was to get as many players as possible—veterans and newcomers alike—to level 60 and take down Ragnaros.
- After an initial surge of enthusiasm, things seemed to be going smoothly. Despite a few setbacks, players held their ground. Then the first crises hit: a single bad call forced three high-level players to start over, wiping out hundreds of hours of progress.
- Finally, when Metashi mentioned that The Burning Crusade had already launched, it sounded like the project might be ending prematurely. But those concerns have now been put to rest—the first raid is officially happening.
The Current Plan: Originally scheduled for February 15, the Molten Core raid was delayed by one more week. Now, the definitive start is set for Sunday, February 22, at 3:00 PM.
At the latest guild meeting, Metashi promised that this date will not be postponed again. The guild leader emphasized that they want to ensure everyone can participate and that the group takes enough time:
"It's staying February 22 […] Raid start will be around 3 PM. We're planning to raid for anywhere between five and eight hours. We want to do this safely. We want to give it a real shot—the best possible chance to clear it. So please, block out the entire afternoon, evening, early night. And I've got to be blunt—if we bring someone into the raid and they say after two hours, 'I've got to go, I've got a movie to watch, I need to see Harry Potter,' that's just not going to fly."
But Metashi went even further, suggesting that a second raid group might be possible. With him recently hitting level 60 and Papaplatte now max-level on a second character, the guild already has over 100 players at 60—with another 20–25 likely to reach it in the coming days.
Over 100 Level-60 Players—but Two Raids Aren't Guaranteed
A full raid in WoW Classic requires 40 players. With 100 max-level characters, Sauercrowd could easily fill two groups—and with the potential 20 more, even a third. But it's not that simple. Just having 40 people isn't enough; the group has to work:
- There need to be enough tanks and healers.
- Certain classes (like Paladins) are crucial in Classic for their unique buffs.
- Every group also needs experienced raid leaders who know the tactics inside out and can call out mechanics—otherwise, the whole team might wipe to the first ability.
That's why Metashi made it clear in the meeting: they'll only split into two raids if they can ensure both groups have a real chance of success. The focus is on smart, balanced composition—not just filling slots.